|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Freighdee Katt
Center for Advanced Studies Gallente Federation
222
|
Posted - 2013.07.01 12:52:00 -
[1] - Quote
What happens if you log off while being bumped? |

Freighdee Katt
Center for Advanced Studies Gallente Federation
222
|
Posted - 2013.07.01 13:15:00 -
[2] - Quote
J3ssica Alba wrote:Freighdee Katt wrote:What happens if you log off while being bumped? they use a frig or destro to shoot you so you get an aggression counter which forbids you from logging off. Obviously broken mechanic, because freighters are unable to aggress anyone. I can see this stupid "tactic" causing many unsubs in the freighter community if CCP doesn't act. If they never aggress you, does that mean you can escape persistent bumping by logging off at any time and logging back on? Or does the auto-warp-back warp you right back to where the bumpers are so they can then start bumping you again before you're able to warp off (assuming a ship with glacial align time, like a freighter). Can you cancel the auto-warp-back when you log on and then just continue on your way?
If it requires that they sacrifice a ship every X minutes to keep the PvP flag on and thus prevent the random warp out on logoffski, then that's not really different from any other aggressive action that would lock you down like a scram or point.
But if they can lock you down and prevent warping off indefinitely, without ever aggressing you and thus incurring CONDORDOKKEN, then that's a broken mechanic. |

Freighdee Katt
Center for Advanced Studies Gallente Federation
222
|
Posted - 2013.07.01 13:43:00 -
[3] - Quote
Tippia wrote:Freighdee Katt wrote:If they never aggress you, does that mean you can escape persistent bumping by logging off at any time and logging back on? Pretty much. You just have to wait a while for them to leave the spot where you'll reappear when you log back in. Ewarps are purposefully designed to allow pretty much zero input once they've been initiated. Every now and then, some tactic or technique arises that lets you manipulate where you end up, but they tend to get squished in short order. So it sounds like the worst case to escape bumping without aggression is you have to logoff for however long it takes the bumpers to get bored and go away.
Is it ever possible to cancel the e-warp on login, or is that what you mean by allowing no input?
If they're unusually persistent, then a bumping alt or two could deny a freighter pilot the ability to take any in-game action for basically as long as they're willing to stay logged in at the spot you e-warped off from, with no cost other than boredom. Since the freighter can't warp off before they can start bumping you again, you're stuck unless they all go AFK or leave.
This starts to sound a little like the silliness that arises in other games when collision boxes make it possible for players to block doors in social or quest areas either with several toons or with collidable player-deployed objects. It seems there is a point at which this becomes actionable as harassment, but nothing CCP has said so far makes it clear when that might be.
How does a downtime affect this? You could obviously hope that it takes the bumpers long enough to log in that you have enough time to get out of e-warp and warp off. But would there be any change to your e-warp return spot as well, or would you just log in at the random e-warp spot without an e-warp happening? |

Freighdee Katt
Center for Advanced Studies Gallente Federation
222
|
Posted - 2013.07.01 16:00:00 -
[4] - Quote
Selene Cullen wrote:You had an alt there watching it happen and by your own account you had over an hour to get out. Next time just bring your alt with a webbing ship and web your freighter so you can warp out in only a few seconds. Can he web the freighter with an alt that is in-fleet without picking up a suspect flag (and thus becoming a free gank for the bumpers standing by)? Or does the alt have to be in the same (player) corp in order to throw a web without getting suspect flagged? |
|
|
|